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Dyes

Dyes Info

Each base class starts with different stats that come from "Dye" differences.

You can check below what dye combinations you can put on your character.

Dyes you apply to your character can't be more +5.
Example: STR + 3 and STR + 4 cannot exceed +5.

There is no limit to the reduction in values, but it is not possible to reduce an ability value all the way to zero.

  • How To apply & remove Dyes

    Symbol Makers apply the dyes on you for a fee (needs 10 Dyes), they can be found in most Magic Shops.

    Adena Fee can be 149k to 258k for the better ones.

    It's cheaper to apply +3/+2 than +4/+1.

  • symbolmakers.png

1st Class Only Dyes

There are some Dyes that are only for 1st class and won't be applied on 2nd class transfer. Example:

184-AB0-B9-0-C30-41-A0-A347-F35-D808-E1-CB9.png

Dyes Calculator

Base Stats

Dye Value

Dye Combinations

Combination Available

Dyes and what they increase

Name Stat
STR +P. Atk
DEX +Atk.Spd, +Accuracy, +Evasion +Critical, +Speed, +Shield def.
CON +Max HP, +HP Regen Speed, +Shock Resistance, +Bleed Resistance, +Poison Resistance
INT +M. Atk, +Curse Success Chance
WIT +Cast. Speed, +Magic. Crit. Chance
MEN +M. Def, +Max MP, +MP Regen Speed, +Cast Interrupt Resistance, +Abnormal Resistance.
(Hold, Silence, Sleep, Fear, Paralysis, Magic that decreases Cast. Speed, Heal Reduction)

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