Skip to content

#003 Essential Fatal Crush Cooldown Reduction

Screenshot-2025-08-17-145104.png

About the test

Given the numerous fake news regarding cooldown breakpoints, I've decided to test it properly and check what values of Cooldown Reduction stat affect the speed of casting Essential Fatal Crush skill.

Conclusions

The key CDR breakpoint is between -49.31% and -49.82%

There are a few more breakpoints as well, most notably from -39.25% to -40.58% and then again to -41.18%.

Methodology

5 minutes each test, autohunt on, single target, attacks are counted by number of soulshots consumed. Essential Fatal Counter consumes two soulshots per attack, regardless of target HP.

Cooldown Reduction was controlled by modifying enchant levels of various items:

  • Venir's Talisman
  • Talisman of Baium
  • Boots of Evasion
  • Frintezza's Necklace
  • Beleth's Ring

Results

CDR Shots Attacks Time Between Attacks
-17.84% 0608 304 986ms
-21.90% 0762 381 787ms
-26.73% 0762 381 787ms
-31.56% 0762 381 787ms
-39.25% 0762 381 787ms
-40.58% 0868 434 691ms
-41.18% 1014 504 595ms
-42.39% 1014 504 595ms
-49.31% 1018 509 589ms
-49.82% 1184 592 506ms
-50.04% 1204 602 498ms
-52.66% 1204 602 498ms

Tip

This may look like building above 49.95% CDR is worthless - this is true for Essential Fatal Crush, however other skills with longer cooldowns still benefit from better CDR stat.

Comments